Biomedical Image Analysis Library
The Biomedical Image Analysis Library is a poweful tool for developers, physicians, researchers, engineers, and so on.
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This is the complete list of members for Bial::Triangle, including all inherited members.
Area() const | Bial::Triangle | |
CanIntersect() const | Bial::Shape | virtual |
GetShadingGeometry(const Transform3D &obj2world, const DifferentialGeometry &dg, DifferentialGeometry *dgShading) const | Bial::Triangle | virtual |
GetUVs(float uv[3][2]) const | Bial::Triangle | |
Intersect(const Ray &ray, float *tHit, float *rayEpsilon, DifferentialGeometry *dg) const | Bial::Triangle | virtual |
IntersectP(const Ray &ray) const | Bial::Shape | virtual |
mesh | Bial::Triangle | |
nextShapeId | Bial::Shape | static |
ObjectBound() const | Bial::Triangle | virtual |
ObjectToWorld | Bial::Shape | |
Print(O &os) const | Bial::Shape | |
Refine(Vector< std::shared_ptr< Shape > > &refined) const | Bial::Shape | virtual |
ReverseOrientation | Bial::Shape | |
Shape(const Transform3D *o2w, const Transform3D *w2o, bool ro) | Bial::Shape | |
shapeId | Bial::Shape | |
TransformSwapsHandedness | Bial::Shape | |
Triangle(const Transform3D *o2w, const Transform3D *w2o, bool ro, TriangleMesh *m, size_t n) | Bial::Triangle | |
v | Bial::Triangle | |
WorldBound() const | Bial::Triangle | virtual |
WorldToObject | Bial::Shape |